Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: NonFadeBGMforTitle
- Original author: ovate
- Original date: March 27, 2017
- Source thread: https://forums.rpgmakerweb.com/threads/nonfadebgmfortitle.76433/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)
Summary
YME_NonFadeBGMforTitle - Feb 8, 2016 Creator name: Yumineko Overview When New Game is selected from the Title Screen it proceeds to the Map Scene without fading out the title music.
Archived First Post
YME_NonFadeBGMforTitle - Feb 8, 2016
Creator name: Yumineko
Overview
When New Game is selected from the Title Screen it proceeds to the Map Scene without fading out the title music.
Features
- Title screen music goes uninterrupted when it goes to the map scene.
- There's no plugin command.
- Short code length.
License - Public Domain, credit is not necessary
You can download the js file from the thread attachment or Dropbox link: https://www.dropbox.com/s/hhegx6n4h5czikj/NonFadeBGMforTitle.js?dl=1
Creator name: Yumineko
Overview
When New Game is selected from the Title Screen it proceeds to the Map Scene without fading out the title music.
Features
- Title screen music goes uninterrupted when it goes to the map scene.
- There's no plugin command.
- Short code length.
License - Public Domain, credit is not necessary
Code:
//=============================================================================
// YME_NonFadeBGMforTitle.js
//=============================================================================
/*:
* @plugindesc When New Game is selected from the Title Screen it proceeds to the Map Scene without fading out the title music.
* @author Yumineko
*
* @help There's no plugin command in particualr.
*
* License:
* This plugin is licensed under public domain.
* Free feel to use this without any restrictions, Yumineko isn't responsible for your actions.
*/
(function() {
Scene_Title.prototype.commandNewGame = function() {
DataManager.setupNewGame();
this._commandWindow.close();
//this.fadeOutAll();
var time = this.slowFadeSpeed() / 60;
this.startFadeOut(this.slowFadeSpeed());
SceneManager.goto(Scene_Map);
};
})();
You can download the js file from the thread attachment or Dropbox link: https://www.dropbox.com/s/hhegx6n4h5czikj/NonFadeBGMforTitle.js?dl=1
Features Mentioned
- Title screen music goes uninterrupted when it goes to the map scene.
- There's no plugin command.
- Short code length.
- License - Public Domain, credit is not necessary
- Code:
- //=============================================================================
- // YME_NonFadeBGMforTitle.js
- /*:
- @plugindesc When New Game is selected from the Title Screen it proceeds to the Map Scene without fading out the title music.
- @author Yumineko
- @help There's no plugin command in particualr.
- License:
- This plugin is licensed under public domain.
- Free feel to use this without any restrictions, Yumineko isn't responsible for your actions.
- (function() {
- Scene_Title.prototype.commandNewGame = function() {
- DataManager.setupNewGame();
Downloads / Referenced Files
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Log in to downloadLicense / Terms Note
License - Public Domain, credit is not necessary Code: //============================================================================= // YME_NonFadeBGMforTitle.js
Creator Claims / Removal
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