Original Source
- Original title: Extended Sprite
- Original author: nio kasgami
- Original date: February 11, 2017
- Source thread: https://forums.rpgmakerweb.com/threads/extended-sprite.74758/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)
Summary
Extended Sprite Author: Nio Kasgami Version: 1.00 License: https://github.com/niokasgami/EmojiEngine/blob/master/LICENSE under the Tool Plugin EULA
Archived First Post
Author: Nio Kasgami
Version: 1.00
License: https://github.com/niokasgami/EmojiEngine/blob/master/LICENSE under the Tool Plugin EULA
Description:
So here a proposal for help peoples to make plugin without having to deal with swapping childs in the scene for fits their needs.
Features:
Z
add a property named z in the sprite class who permit to resort child
this.sprite = new Sprite();
this.sprite.z = 1;
it's also possible to resort child of other sprites!
ResortChildren
Method who permit to resort ALL the children in the scene depending their z value!
it's should be call in the scene only like this :
this.resortChildren();
BatchRemoveChildren
Have to remove some children you don't need anymore or when you don't want to be forced to overwrite some method or to manually remove them? This method permit to remove ANY child who have the same Z!
this.batchRemoveChildren(z);
Get the plugin: here
ScreenShot: Not needed.
Term of use : Read the License notice on the top
Conclusion:
On this I hope you will like this extension!
Features Mentioned
- add a property named z in the sprite class who permit to resort child
- PHP:
- this.sprite = new Sprite();
- this.sprite.z = 1;
- it's simple like this for working!
- it's also possible to resort child of other sprites!
- ResortChildren
- Method who permit to resort ALL the children in the scene depending their z value!
- it's should be call in the scene only like this :
- Code:
- this.resortChildren();
- BatchRemoveChildren
- Have to remove some children you don't need anymore or when you don't want to be forced to overwrite some method or to manually remove them? This method permit to remove ANY child who have the same Z!
- this.batchRemoveChildren(z);
- Get the plugin: here
- ScreenShot: Not needed.
- Term of use : Read the License notice on the top
Downloads / Referenced Files
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Log in to downloadLicense / Terms Note
License: https://github.com/niokasgami/EmojiEngine/blob/master/LICENSE under the Tool Plugin EULA Description: Spoiler As the new MV sprite seems to be really convenient it's lacks a true z value who make the child hard sometime to be resort in Scene or while making plugin.
Creator Claims / Removal
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