Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: ICF-Soft Enemy Troops Extension
- Original author: ICF-Soft
- Original date: November 1, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/icf-soft-enemy-troops-extension.70415/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)
Summary
ICF-Soft Enemy Troops Extension - Version 1.00 by ICF-Soft Introduction This plugin allows more conditions to battle events and to concatenate troops.
Archived First Post
ICF-Soft Enemy Troops Extension - Version 1.00
by ICF-Soft
Introduction
This plugin allows more conditions to battle events and to concatenate troops.
This is similar to ICF-Soft Event Extension, made to work with troops. I've decided to separate this because of the diferences between these so I can give different features each one.
It uses switches and variables that can be needed inside a battle, like game ones, actor and party ones, battle ones, and enemy and troop ones.
Note: This is an initial working version. To get latest version with all it's functionalities go to blog post or my plugin list.
Features
How to Use
It needs ICF-Soft Main Utility version 1.01 to work.
To enable a page you must give it a condition, then add every extra condition to a page with a comment or note, same format as plugin commands.
Also you can add enemies from another troop id by adding a comment no mather wich page.
All info you will need is in help section.
Download
You can downolad from mediafire: Version 1.00.
You can find blog entry and check for updates here.
Terms of use
Free for commercial and non-commercial games.
If commercial, a free copy of your game whould be fine.
Credit to ICF-Soft.
Do not repost without permision.
Credit and Thanks
- ICF-Soft
Author's Notes
More features will be aded soon.
by ICF-Soft
Introduction
This plugin allows more conditions to battle events and to concatenate troops.
This is similar to ICF-Soft Event Extension, made to work with troops. I've decided to separate this because of the diferences between these so I can give different features each one.
It uses switches and variables that can be needed inside a battle, like game ones, actor and party ones, battle ones, and enemy and troop ones.
Note: This is an initial working version. To get latest version with all it's functionalities go to blog post or my plugin list.
Features
- A lot of switch types and all you will need.
- A lot of variable types and all you will need.
- Custom javascript conditions.
- Add enemies from other troops.
How to Use
It needs ICF-Soft Main Utility version 1.01 to work.
To enable a page you must give it a condition, then add every extra condition to a page with a comment or note, same format as plugin commands.
Also you can add enemies from another troop id by adding a comment no mather wich page.
All info you will need is in help section.
Download
You can downolad from mediafire: Version 1.00.
You can find blog entry and check for updates here.
Terms of use
Free for commercial and non-commercial games.
If commercial, a free copy of your game whould be fine.
Credit to ICF-Soft.
Do not repost without permision.
Credit and Thanks
- ICF-Soft
Author's Notes
More features will be aded soon.
Features Mentioned
- A lot of switch types and all you will need.
- A lot of variable types and all you will need.
- Custom javascript conditions.
- Add enemies from other troops.
Downloads / Referenced Files
Log in to download
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
Terms of use Free for commercial and non-commercial games. If commercial, a free copy of your game whould be fine. Credit to ICF-Soft.
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
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