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MVICF-Soft Element Core

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: ICF-Soft Element Core
  • Original author: ICF-Soft
  • Original date: May 6, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/icf-soft-element-core.61518/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

ICF-Soft Element Core - Version 1.00 by ICF-Soft Introduction It uses a new formula to calc element damage and a new tactical formula.

Archived First Post

ICF-Soft Element Core - Version 1.00
by ICF-Soft


Introduction
It uses a new formula to calc element damage and a new tactical formula.


Note: This is an initial working version. To get latest version with all it's functionalities go to blog post or my plugin list.

Features

  • Added absorbtion.
  • Use of skill and weapon types.


How to Use
It works with notetags. These can be used in actors, classes, enemies, weapons, armors and states.


More instructions inside plugin.

Download
You can downolad from mediafire: Version 1.00.
You can find blog entry and check for updates here.

Terms of use
Free for commercial and non-commercial games.
If commercial, a free copy of your game whould be fine.
Credit to ICF-Soft.
Do not repost without permision.


Credit and Thanks
- ICF-Soft

Author's Notes


More features will be added.

Features Mentioned

  • Added absorbtion.
  • Use of skill and weapon types.

Downloads / Referenced Files

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License / Terms Note

Terms of use Free for commercial and non-commercial games. If commercial, a free copy of your game whould be fine. Credit to ICF-Soft.

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

#rmmv#plugin-archive

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