public

Rpg Maker Developers Group

Simple enough for a child, powerful enough for a developer

2 Followers

MVIzy's Eval Condition

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Izy's Eval Condition
  • Original author: izyees
  • Original date: February 25, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/izys-eval-condition.57501/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

Izy's Eval Condition​ This script allow javascript as a condition.​ As the title said, this script will make a condition with a javascript. Meant, it can break the condition limit such as gold value, actor's HP/TP/MP, Actor's equipment, Map ID, Actor's state and more. For more code, please refer to this https://docs.google.com/spreadsheets/d/1-Oa0cRGpjC8L5JO8vdMwOaYMKO75dtfKDOetnvh7OHs/edit#gid=0

Archived First Post


Izy's Eval Condition


This script allow javascript as a condition.


As the title said, this script will make a condition with a javascript. Meant, it can break the condition limit such as gold value, actor's HP/TP/MP, Actor's equipment, Map ID, Actor's state and more.


For more code, please refer to this https://docs.google.com/spreadsheets/d/1-Oa0cRGpjC8L5JO8vdMwOaYMKO75dtfKDOetnvh7OHs/edit#gid=0


This is some example code:

Checking Party Gold



if ($gameParty.gold() < 200) condition = false;
//Check if party gold is bigger than 200


Checking Actor's HP/TP/MP



if ($gameActors.actor(1)._hp < 100) condition = false;
//Change hp to mp or tp as what you want. Don't forgot the '_' sign.
//Check if actor's 1 hp/tp/mp is lower than 100


Checking Actor's Equipment



if ($gameActors.actor(1)._equips[x].itemId() != 1) condition = false;
//Check if actor equipment of type x is item of 1. If not, false.


Checking Current Map ID



if ($gameMap._mapId != 1) condition = false;
//Check if the current map id is 1. If not, false.


Checking Actor's State



for (state = 0; state < $gameActors.actor(1)._states.length; state++) {
if ($gameActors.actor(1)._states[state] == 1) condition = false;
};
//Check if actor 1 is dead or have state 1 (state 1 is dead), then it'll false.

Grab the plugin now and see the magic! Direct Link

Downloads / Referenced Files

Log in to download

Log in, then follow the RPG Maker Developers Group to see these download links.

Log in to download
Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

#039#rmmv#plugin-archive

Replies (0)

No replies yet.

0 replies 1 view

Log in to reply.

User Avatar