Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: Enemy Exp Change
- Original author: Mr. Trivel
- Original date: February 16, 2016
- Source thread: https://forums.rpgmakerweb.com/threads/enemy-exp-change.57007/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)
Summary
Name: Enemy Exp Change Version: 1.0 Author: Mr. Trivel Created: 2016-02-16
Archived First Post
Name: Enemy Exp Change
Version: 1.0
Author: Mr. Trivel
Created: 2016-02-16
What does it do?
Changes how enemies give EXP. Now it's based on actor and enemy level.
Screenshots:
I'll pass.
How to use:
Use the following tag in map properties note field:
<Level: [INT]> - Set level for the enemy. All calculations are based on it.
If not set, it'll be assumed as Level 1.
<ChangeMode: [Flat/Percent] - Set a specific change type instead of default.
<ChangeUp: [Number]> - Set a specific change of exp instead of default when
Actor Level > Enemy Level
<ChangeDown: [Number]> - Set a specific change of exp instead of default when
Actor Level < Enemy Level
Example:
<Level: 57>
<ChangeMode: Percent>
<ChangeUp: 10>
<ChangeDown: 5>
Plugin: Protected download
How to download Plugin. Click the link above, there will be a button named Raw, press Right Click -> Save As.
Terms of Use:
Don't remove the header or claim that you wrote this plugin.
Credit Mr. Trivel if using this plugin in your project.
Free for commercial and non-commercial projects.
Version: 1.0
Author: Mr. Trivel
Created: 2016-02-16
What does it do?
Changes how enemies give EXP. Now it's based on actor and enemy level.
Screenshots:
I'll pass.
How to use:
Use the following tag in map properties note field:
<Level: [INT]> - Set level for the enemy. All calculations are based on it.
If not set, it'll be assumed as Level 1.
<ChangeMode: [Flat/Percent] - Set a specific change type instead of default.
<ChangeUp: [Number]> - Set a specific change of exp instead of default when
Actor Level > Enemy Level
<ChangeDown: [Number]> - Set a specific change of exp instead of default when
Actor Level < Enemy Level
Example:
<Level: 57>
<ChangeMode: Percent>
<ChangeUp: 10>
<ChangeDown: 5>
Plugin: Protected download
How to download Plugin. Click the link above, there will be a button named Raw, press Right Click -> Save As.
Terms of Use:
Don't remove the header or claim that you wrote this plugin.
Credit Mr. Trivel if using this plugin in your project.
Free for commercial and non-commercial projects.
Downloads / Referenced Files
Log in to download
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
Terms of Use: Don't remove the header or claim that you wrote this plugin. Credit Mr. Trivel if using this plugin in your project. Free for commercial and non-commercial projects.
Creator Claims / Removal
If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.
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