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MVMore than 2 Weapon Requirements for Skills

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: More than 2 Weapon Requirements for Skills
  • Original author: wrigty12
  • Original date: October 29, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/more-than-2-weapon-requirements-for-skills.48211/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

TDW Extra Weapon Requirements - v 1.01​wrigty12​ ​Intro - Allows your skills to have more than the allowed 2 weapon requirements. Features - - Have as many Weapon Requirements for a skill as you may want. This allows the skill to be accessed by many different weapons. How To Use - Simply download, place in your js file, and install!

Archived First Post

TDW Extra Weapon Requirements - v 1.01
wrigty12
 ​
Intro - Allows your skills to have more than the allowed 2 weapon requirements.

Features -

- Have as many Weapon Requirements for a skill as you may want. This allows the skill to be accessed by many different weapons.

How To Use - Simply download, place in your js file, and install!

Parameters - None.

Note Tags -

<requireEx: x>

Where x is the weapon ID.

<requireEx: x x x>

Where x are weapon IDs.

You can place as many ID's in the tag, as long as they are all integers and have spaces between them.
Future Plans - None.

Terms of Use - Free for commercial and non-commercial use. Feel free to credit: wrigty12 or Tyler Wright

Download - Link Here

Change Log -

Version 1.01:
- Calls back to previous aliases of isSkillWtypeOk to accommodate any other plugins
that may also alias it.

- Changed an unintended bug: Now you can have the requiredEx tag and list of ID's WITHOUT
any listed weapons in the editor itself (Previously, at least 1 weapon had to be defined
in the editor in order for the tag to actually be effective).

Version 1.00:
- Initial Release
Note - I am a beginner in the ways of making plug-ins and in JavaScript. If there is anything you see wrong, could be improved, or bugs you find, just let me know.

Features Mentioned

  • Have as many Weapon Requirements for a skill as you may want. This allows the skill to be accessed by many different weapons.
  • How To Use - Simply download, place in your js file, and install!
  • Parameters - None.
  • Note Tags 
  • Spoiler
  • Where x is the weapon ID.
  • Where x are weapon IDs.
  • You can place as many ID's in the tag, as long as they are all integers and have spaces between them.
  • Future Plans - None.
  • Terms of Use - Free for commercial and non-commercial use. Feel free to credit: wrigty12 or Tyler Wright
  • Download - Link Here
  • Change Log
  • Version 1.01:
  • Calls back to previous aliases of isSkillWtypeOk to accommodate any other plugins
  • that may also alias it.
  • Changed an unintended bug: Now you can have the requiredEx tag and list of ID's WITHOUT
  • any listed weapons in the editor itself (Previously, at least 1 weapon had to be defined

Downloads / Referenced Files

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License / Terms Note

Terms of Use - Free for commercial and non-commercial use. Feel free to credit: wrigty12 or Tyler Wright Download - Link Here Change Log - Spoiler

Creator Claims / Removal

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