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MVEaster Egg(Secret Command) Plugin

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Easter Egg(Secret Command) Plugin
  • Original author: saronpasu
  • Original date: November 18, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/easter-egg-secret-command-plugin.50838/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

Easter Egg plugin.​ About: Easter Egg (secret command) features. If input of players command matches secret command then turn on switch.

Archived First Post

Easter Egg plugin.

About:

Easter Egg (secret command) features.

If input of players command matches secret command then turn on switch.

Easter Egg on, watching players input.

 

Plugin Commands:


# entry new secret commands

EasterEgg create keyId commands

[keyId: secret commands id]

[commands: secret commands]

 

# update secret commands

EasterEgg update keyId commands

[keyId: secret commands id]

[commands: secret commands]

 

# delete secret commands

EasterEgg delete keyId

[keyId: secret commands id]

 

# delete all secret commands

EasterEgg delete all

 

# start watching players input

EasterEgg on keyId switchId retryLimit

[keyId: secret commands id]

[switchId: secret command complete when turn on switch]

[retryLimit(optional): miss input retry limit (default: Infinity ) ]

 

# stop players input watch

EasterEgg off

 

# watching status code into variable

EasterEgg status variableId

[varableId: into variables id]

 

# running when trun on switch

EasterEgg isRunning switchId

 

# player now input secret command when turn on switch

EasterEgg isInput switchId

[switchId: turn on switch id]

[switchId: turn on switch id]

 

# input secret commands complete when turn on switch

EasterEgg isComplete switchId

[switchId: turn on switch id]



 

Format:

Secret commands usable key names "up down left right ok cancel"

ex) "EasterEgg create 1 up up down down left right"

 

Example:

Add this common event.


capture0007.png




And this event.


capture0008.png




 

1) Start Event

2) Input up down up down left right

3) Trun on switch 1

4) Call common event "Play SE: sound1"

 

Note:

Does nothing if input miss. Because that's the secret command.

Player can not know state of secret command.

Can register multiple secret commands. But, only one can be call at once.

 

Terms of Use

MIT License

 

Plugin download here

Downloads / Referenced Files

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License / Terms Note

Terms of Use MIT License   Plugin download here

Creator Claims / Removal

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#rmmv#plugin-archive

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