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MVStop All Movements On Message

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Stop All Movements On Message
  • Original author: Lecode
  • Original date: November 10, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/stop-all-movements-on-message.50109/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

Stop All Movements On Message 1.0 By Lecode​ Introduction Automatically stops all events' movement when the message window is active.

Archived First Post

Stop All Movements On Message 1.0
By Lecode

Introduction

Automatically stops all events' movement when the message window is active.

How to Use

-Plug & play

-Make sure to save the plugin as LeStopMovementsOnMessage.js.

-Insert it below plugins that modify the Game_Event class.

* Plugin Commands: * -> StopMovementsOnMessage ON ( Enable the script) * -> StopMovementsOnMessage OFF ( Disable the script)Plugin

Downloadit from my google drive.

Credit and Thanks
- Lecode

Author's Notes
Feel free to suggest anything.

Downloads / Referenced Files

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License / Terms Note

Credit and Thanks - Lecode Author's Notes Feel free to suggest anything.

Creator Claims / Removal

If you are the original creator and want this listing reassigned, edited, or removed, join BMMPlay and contact the moderators with proof that matches the original RPG Maker Web profile, linked GitHub, itch.io page, or another public creator identity.

#039#rmmv#plugin-archive

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