Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.
Original Source
- Original title: Orange Event Manager
- Original author: Hudell
- Original date: October 23, 2015
- Source thread: https://forums.rpgmakerweb.com/threads/orange-event-manager.46504/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)
Summary
Orange Event Manager 1.0 HudellIntroduction This plugin is intended to be used by other scripts. It will allow scripters to create event listeners and attach functions or common events to them. How to Use
Archived First Post
Orange Event Manager 1.0
Hudell
IntroductionHudell
This plugin is intended to be used by other scripts. It will allow scripters to create event listeners and attach functions or common events to them.
How to Use
You can create your own eventmanager class using MVC:
Code:
var MyClass = MVC.shallowClone(OrangeEventManager);
Code:
MyClass.on('something', MyClass.doSomething);
Code:
var commonEventId = 15;MyClass.on('something', commonEventId);
Code:
MyClass.runEvent('something');
Get it from here
Dependencies
None, but MVCommons is recommended.
FAQ
I'll keep a small FAQ here for easy reference.
Credit and Thanks
- Hudell
Downloads / Referenced Files
Log in to download
Log in, then follow the RPG Maker Developers Group to see these download links.
Log in to downloadLicense / Terms Note
Credit and Thanks - Hudell
Creator Claims / Removal
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