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MVOrange Event Manager

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Orange Event Manager
  • Original author: Hudell
  • Original date: October 23, 2015
  • Source thread: https://forums.rpgmakerweb.com/threads/orange-event-manager.46504/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

Orange Event Manager 1.0 Hudell​Introduction This plugin is intended to be used by other scripts. It will allow scripters to create event listeners and attach functions or common events to them. How to Use

Archived First Post

Orange Event Manager 1.0
Hudell
Introduction
This plugin is intended to be used by other scripts. It will allow scripters to create event listeners and attach functions or common events to them.


How to Use
You can create your own eventmanager class using MVC:



Code:
var MyClass = MVC.shallowClone(OrangeEventManager);
To attach a method to an event, call:
Code:
MyClass.on('something', MyClass.doSomething);
To attach an RM common event to an event, call:
Code:
var commonEventId = 15;MyClass.on('something', commonEventId);
To run everything associated with an event, call:
Code:
MyClass.runEvent('something');
Plugin
Get it from here

Dependencies
None, but MVCommons is recommended.

FAQ
I'll keep a small FAQ here for easy reference.

Credit and Thanks
- Hudell

Downloads / Referenced Files

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License / Terms Note

Credit and Thanks - Hudell

Creator Claims / Removal

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