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MZ Overrinding Akea battle system's actor position with SV Actor position MZ

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MZ Overrinding Akea battle system's actor position with SV Actor position MZ
  • Original author: Alvarez
  • Original date: May 4, 2026
  • Source thread: https://forums.rpgmakerweb.com/threads/overrinding-akea-battle-systems-actor-position-with-sv-actor-position-mz.183492/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

Hi there, like the title says it, I'd like to use SV actor positions to have more placement freedom with the actors, but akea battle system seems to prevale on that point. Is there a way to not use akea's built in position system while still using the animated battle system ? { "lightbox_close": "Close", "lightbox_next": "Next",

Archived First Post

Hi there, like the title says it, I'd like to use SV actor positions to have more placement freedom with the actors, but akea battle system seems to prevale on that point. Is there a way to not use akea's built in position system while still using the animated battle system ?

1777912066170.png

I tried leaving HomeX and Y blank but the actors simply don't show up.
And SVActorPositions has no effect, even when placed below on the plugin list.


Akea battle system plugin

SVActorPositionsMZ: See attached files or find it on the DLC folder of rmmz.

If you can help or give some indsight, it would be much appreciated.

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