Original Source
- Original title: MV Need some help with plugin + functions
- Original author: Starfruit7
- Original date: February 21, 2026
- Source thread: https://forums.rpgmakerweb.com/threads/need-some-help-with-plugin-functions.182544/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support
Summary
Hey! I need some help. I can't get this to work since the projectile image isn't showing up. I have but this in the notes area of event editor: Am I missing something for this? I think there's a chance I'm doing the image wrong, so i need a bit of guidance on how to fix it. How to make the enemy not move through hole tiles, since the player can move through the hole and die but somehow the enemy can just walk over the hole. I did set...
Archived First Post
https://rootr.itch.io/bullet-shoot-mv-advanced-projectile-system
I have but this in the notes area of event editor:
<BulletShoot: type="atTarget" thisEvent="true" targetType="Player" wait="2" speed="6" dist="999" anim="67" projSound="Fire2" hitSound="Explosion1" multiHit="false" action="p(1:999)" targetRange="999" flipH="false" flipV="true" hitGraphic="none" destroyDelay="30">
Am I missing something for this? I think there's a chance I'm doing the image wrong, so i need a bit of guidance on how to fix it.
How to make the enemy not move through hole tiles, since the player can move through the hole and die but somehow the enemy can just walk over the hole. I did set regions since the hole titles only does a set amount of damage and not kill player instantly to do the game over screen. However the enemy can walk over the regions fine.
How do you have the gate close behind you when you enter another map. It’s like you step in and it triggers a gate to close behind you and you have to move forward as you can't go back anymore.
Thank you!
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