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MZ Plugin Conflict between LVMZ_AnimatedFaces and Triacontane's MessageWindowPopUp

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MZ Plugin Conflict between LVMZ_AnimatedFaces and Triacontane's MessageWindowPopUp
  • Original author: madocactus
  • Original date: February 11, 2026
  • Source thread: https://forums.rpgmakerweb.com/threads/plugin-conflict-between-lvmz_animatedfaces-and-triacontanes-messagewindowpopup.182409/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

Hi all! I want to report a conflict between @lordvalinar's LVMZ_AnimatedFaces plugin and Triacontane's MessageWindowPopUp plugin (one of the DLC plugins that comes with RMMZ.) I love lordvalinar's animated face plugin because the movements feel natural, and I thought it would work well with the popup message plugin. I picked it over Galv's bubble plugin for its icon resizing and textbox resizing functions. However, here's what happens when I set up these plugins like below.

Archived First Post

Hi all!

I want to report a conflict between @lordvalinar's LVMZ_AnimatedFaces plugin and Triacontane's MessageWindowPopUp plugin (one of the DLC plugins that comes with RMMZ.)

I love lordvalinar's animated face plugin because the movements feel natural, and I thought it would work well with the popup message plugin. I picked it over Galv's bubble plugin for its icon resizing and textbox resizing functions.

However, here's what happens when I set up these plugins like below.

speak_plugin1.JPG

speak_error1.JPG

The character face blinks, but the lipflap doesn't work.

On the other hand, if I switch around the plugin order...

speak_plugin2.JPG

speak_error2.JPG


Some of the textbox text gets cut off. I suspect this is a size issue, but I'm no expert with JavaScript, so I can't be 100% sure.

Another important note is that these plugins only work together when RMMZ's CoreScript is v 1.8.1 or below. My current game project uses v 1.8.1. Otherwise, the game will return a "Cannot use 'in' operator to search for 'faceSize' in null" error (because of Triacontane's plugin.)

If you want to try and play around with the error yourself, I made a DEMO project with the two plugins.

Thanks for reading, and I look forward to hearing from you all soon! \o/

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