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MV [Resolved] Extra Script Call for SRD's Bust Menu, to change Bust

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MV [Resolved] Extra Script Call for SRD's Bust Menu, to change Bust
  • Original author: Social_Knight
  • Original date: January 18, 2026
  • Source thread: https://forums.rpgmakerweb.com/threads/resolved-extra-script-call-for-srds-bust-menu-to-change-bust.182032/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

Hi all, I'm looking for someone to add a plugin command or script call to SRD_AltMenuScreen_BustIcons.js, so that I can change the bust for a character mid-game (well technically, it only needs to happen once lol). In the baseline script, it is set with note-tags on the actor in question. That's fine for most of the characters, but my game will have the option for the player to choose from three different sets of parents as part of their backstory, which will change their appearance and stats. So it'll change...

Archived First Post

Hi all,

I'm looking for someone to add a plugin command or script call to SRD_AltMenuScreen_BustIcons.js, so that I can change the bust for a character mid-game (well technically, it only needs to happen once lol). In the baseline script, it is set with note-tags on the actor in question.

That's fine for most of the characters, but my game will have the option for the player to choose from three different sets of parents as part of their backstory, which will change their appearance and stats. So it'll change the one time.

I'm already using Hime's Placeholder Message Faces to get around the conversation issues (as I have Eli_AnimatedFaces); and I also have MoreHUDFaces extension to change my battle MOG BattleHud faces. Yanfly's Biography already has a plugin command to change that image. And of course, the baseline event commands can change the normal face-set for the menus (i.e. the equip menu is fine).

But I can't see a way to alter my menu busts. It just needs to change from one filename to another, overriding the original note-tag. Any help would be greatly appreciated. :LZSsmile:

Just one note: I have very slightly amended my version of the menu plugin so it draws images from /img/pictures/, which is line 494, so it now reads:
Code:
            return this.loadBitmap('img/pictures/', filename, hue, true);
instead of using the weird SRD directory, since I'm not using any of their other plugins. Otherwise, it's identical to the one linked above.

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#039#rpg-maker-archive#js-support

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