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How to make bosses immune to an instant death skill?

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: How to make bosses immune to an instant death skill?
  • Original author: Dacuna
  • Original date: August 4, 2016
  • Source thread: https://forums.rpgmakerweb.com/threads/how-to-make-bosses-immune-to-an-instant-death-skill.66342/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

So I've made a skill that has a 1000% chance of causing the Death (Knockout) state, but of course I don't want it to work on certain enemies such as bosses and special monsters. I've tried setting the State Rate (not State Resist) of those certain enemies to 0% like I've heard other people do, but it doesn't seem to take effect and the Death skill works anyway. I've also tried putting my skill into a new project, not altering the Knockout skill in any way, but no dice. Here's...

Archived First Post

So I've made a skill that has a 1000% chance of causing the Death (Knockout) state, but of course I don't want it to work on certain enemies such as bosses and special monsters.


I've tried setting the State Rate (not State Resist) of those certain enemies to 0% like I've heard other people do, but it doesn't seem to take effect and the Death skill works anyway.


I've also tried putting my skill into a new project, not altering the Knockout skill in any way, but no dice.


Here's my skill:

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Referenced Images / Attachments

Death Skill.png
Death Skill.png
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