MV How to make a through object collide with a player
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Simple enough for a child, powerful enough for a developer
View attachment 346548 View attachment 346550 I have this rock which is falling down a cliff and through the void (which are classed as walls). However, when it hits the player (it reaches the bridge when through switches from off to on, and back agian), no damage is taken. Is there a way I can configure the event so that it can: - Travel through impassable objects
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