Original Source
- Original title: MV Hime's Party Switch plugin still ignores party limit
- Original author: Deleted member 178375
- Original date: January 30, 2021
- Source thread: https://forums.rpgmakerweb.com/threads/himes-party-switch-plugin-still-ignores-party-limit.132824/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support
Summary
EDIT, 1/30/21: Looked into it on my own and I'm going with Yanfly's Party System, as it better fits what I want, and I'll be further tweaking my event to suit it. But perhaps this might be useful to anyone that's had a similar issue if someone comes here and provides a fix. But if such a thread already exists... oops. Sorry, I'm new here. ;;w;; (Continued off https://forums.rpgmakerweb.com/inde...tch-with-4-reserve-members-no-plugins.132812/ for some context.) Plugins used: Party Manager
Archived First Post
(Continued off https://forums.rpgmakerweb.com/inde...tch-with-4-reserve-members-no-plugins.132812/ for some context.)
Plugins used:
Party Manager
Party Switching Scene
Version: 1.6.2
The bug in action. Here's a link to the demo project:
Made a backup of my project so I can test this, and as I feared, I encountered the bug I've mentioned in the thread linked above. This plugin seems to ignore the party limit and highlights an extra slot.
And what happens when you try to select an extra actor:
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And even on a fresh project:
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I specified the limit at four in the plugin parameters, and made sure the script calls are correct:
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Script calls and reserve party set up. First screenshot is from a different event that runs first.
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I saw this coming, to be honest. Although, if I misunderstood anything in the help text... let me know.
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