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MZ Triacontane's TraitAnimation.js looping animation issue

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MZ Triacontane's TraitAnimation.js looping animation issue
  • Original author: starguy
  • Original date: April 1, 2025
  • Source thread: https://forums.rpgmakerweb.com/threads/triacontanes-traitanimation-js-looping-animation-issue.176686/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

Hey all, I was wondering if anyone could help me out with this. I've got Triacontane's TraitAnimation plugin, which for the most part works. It shows a looping animation over a battler when a state is applied, like the VS visual states thing. My issue with it is that there seems to be a break in the loop cycle of the animation that lasts for a few frames (plays once, few frames of nothing, plays again, and so on), so it's not a true seamless loop. I looked at the...

Archived First Post

Hey all,

I was wondering if anyone could help me out with this. I've got Triacontane's TraitAnimation plugin, which for the most part works. It shows a looping animation over a battler when a state is applied, like the VS visual states thing. My issue with it is that there seems to be a break in the loop cycle of the animation that lasts for a few frames (plays once, few frames of nothing, plays again, and so on), so it's not a true seamless loop.

I looked at the code but it doesn't seem to be something I can make sense of with my limited knowledge. I don't believe it's my animation from what I can see, either.

If anyone would be willing to check it out, I'd appreciate it! I'm also willing to try out another plugin (not VisuStella) that uses animations in this way for states if anyone knows of one for MZ. Thanks!

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