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MZ Luna_QMovement/Collision and Visustella TileDMZ

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MZ Luna_QMovement/Collision and Visustella TileDMZ
  • Original author: SyntheticWorship
  • Original date: February 13, 2025
  • Source thread: https://forums.rpgmakerweb.com/threads/luna_qmovement-collision-and-visustella-tiledmz.175429/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

I made this post in the RPGM Reddit but got no luck in there, so I am sharing in here to see if anyone can shed me some light. Hi! I am starting my own project in RMMZ and I have been trying to get a specific look and functionality for my game since it is going to be isometric, and I almost got it with Luna_Q Movement/Collisionmaps and Visustella TileDMZ. They both complement each other on what I need, however both plugins seem to be conflicting with one another...

Archived First Post

I made this post in the RPGM Reddit but got no luck in there, so I am sharing in here to see if anyone can shed me some light.

Hi! I am starting my own project in RMMZ and I have been trying to get a specific look and functionality for my game since it is going to be isometric, and I almost got it with Luna_Q Movement/Collisionmaps and Visustella TileDMZ. They both complement each other on what I need, however both plugins seem to be conflicting with one another as they function on their own, but not together.

Now, I know the porting of Q Plugins are still undergoing, but it functions on MZ and the only conflict I am getting is with TileD, but unfortunately I am no coder, and thus I cannot for the life of me figure out how to make these two work together, and as such I decided to ask for help in here, in hopes that there's anything I can do to make this work, or even a similar solution to Luna_Q Collisionmaps that allow me to freely customize collision maps to work with the angles of isometric view.

The screenshot contains the console error;
The Plugins conflicting are

Thank you,

Downloads / Referenced Files

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Referenced Images / Attachments

visustella.itch.io
visustella.itch.io
visustella.itch.io
visustella.itch.io
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#rpg-maker-archive#js-support

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