MV Luna Engine MV - Variables to display by class rather than actor
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Simple enough for a child, powerful enough for a developer
Hello! So, the newbie question, is there a way to display images by class or state instead of actor? Tried using "classId" like listed in Archeia's Script Calls but is sending me a TypeError. Here's the snippet of code and result. It's the one used in Sideview Template, but with a "actorId" replaced. YAML: ActorPicture:
ActorPicture:
type: Image
x:
type: fixed
value: 2
y:
type: fixed
value: 2
anchor:
x: 0
y: 0
imageName: "main_menu/Class${data.classId}"
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