Original Source
- Original title: MZ Pixel Fonts Are Blurred in Centered Text in Menus, Can I Fix This?
- Original author: JimFrom2003
- Original date: November 2, 2024
- Source thread: https://forums.rpgmakerweb.com/threads/pixel-fonts-are-blurred-in-centered-text-in-menus-can-i-fix-this.172982/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support
Summary
I found a pixelated font for my low-resolution game, but the problem is, on certain menus (title screen, options, etc.) the text is blurred on certain lines. I think it's because they way RMMZ centers text causes it to land on half-pixels. I've tried getting the pixels to align properly by writing a plugin and using math.Round(), but nothing seems to work. Does anyone have any idea which variables I should try tweaking or if there's a different method I should try, or is it just another hard-coded "quirk" of...
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Here's an image of what's going on in case visual aid is necessary. Note how "New Game" and "Continue" are nice and crisp while "Options" is blurred a little.
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