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MV YEP SkillCore and MrTS_DifferentHpMpTp compatibility

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MV YEP SkillCore and MrTS_DifferentHpMpTp compatibility
  • Original author: alasth
  • Original date: September 1, 2024
  • Source thread: https://forums.rpgmakerweb.com/threads/yep-skillcore-and-mrts_differenthpmptp-compatibility.171593/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

Hello everyone (I hope I'm in the right section of the forum otherwise, my apologies to the moderators) I have a small compatibility issue between two MV Plugins: Yanfly's Skill Core (which I think a lot of people know)

Archived First Post

Hello everyone

(I hope I'm in the right section of the forum otherwise, my apologies to the moderators)

I have a small compatibility issue between two MV Plugins:
Yanfly's Skill Core (which I think a lot of people know)
and MrTS_DifferentHpMpTpColorsAndNameswhich is a “smaller” one that allows, for class, to choose a different name and color for each resource.

The worry is that when I choose a skill, the resource type displayed for any character will be a custom name, but always the name I chose for the 4th combat actor.

example: (be carefull, maybe sound's volume is high)


I've noticed that this is also the case in the skill learn system scene :
(be carefull, maybe sound's volume is high)


I can tinker a bit with a plugin and I have some very basic notions of JS.
But this is beyond my skills, and if anyone knows anything about it, I'd like to know how to fix it...
Or if there's another compatible Yanfly Engine plugin for this same function?

Thanks for reading :LZSproud:

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#039#rpg-maker-archive#js-support

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