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Timed common event

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Timed common event
  • Original author: Avocado
  • Original date: July 12, 2024
  • Source thread: https://forums.rpgmakerweb.com/threads/timed-common-event.170218/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

Hi! I'm having problems trying to make some changes to a button mash event by Caz (https://itch.io/queue/c/1353582/cookie-cutter-mz-rpg-maker-mz-project-templates?game_id=979800). Here are some snippets of the parts I need to edit. I want to make it so the player has 10 seconds to complete the button mash event, if not the event stops and a defeat event starts. The event is a common one if that might help . Thank you so so much! { "lightbox_close": "Close",

Archived First Post

Hi! I'm having problems trying to make some changes to a button mash event by Caz (https://itch.io/queue/c/1353582/cookie-cutter-mz-rpg-maker-mz-project-templates?game_id=979800).
Here are some snippets of the parts I need to edit. I want to make it so the player has 10 seconds to complete the button mash event, if not the event stops and a defeat event starts. The event is a common one if that might help . Thank you so so much!
1720768621254.png
1720768639138.png

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