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MZ Community Lighting MZ Battle Tint Issue

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MZ Community Lighting MZ Battle Tint Issue
  • Original author: TriSelah
  • Original date: July 23, 2024
  • Source thread: https://forums.rpgmakerweb.com/threads/community-lighting-mz-battle-tint-issue.170533/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

I turned on battle tint for the Community Lighting MZ plugin, but there is an issue. A small gap always appears at the top of the battle screen, no matter if I set the shadow mask to the game's resolution (1280x720) or larger, or even add more padding to the mask. I want to have battle tint on for immersion, but this gap at the top of the screen is making it difficult. Screenshot - This is what it looks like. Anything helps!

Archived First Post

I turned on battle tint for the Community Lighting MZ plugin, but there is an issue. A small gap always appears at the top of the battle screen, no matter if I set the shadow mask to the game's resolution (1280x720) or larger, or even add more padding to the mask. I want to have battle tint on for immersion, but this gap at the top of the screen is making it difficult.

Screenshot - This is what it looks like. Anything helps!

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