Original Source
- Original title: MZ Trying to use MV plugins work in MZ
- Original author: Kretyn
- Original date: July 7, 2024
- Source thread: https://forums.rpgmakerweb.com/threads/trying-to-use-mv-plugins-work-in-mz.170096/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support
Summary
Hey all, was hoping someone might be able to help me on this issue. We're trying to make a game with RPG Maker MZ, but be able to use MV plugins. I followed along this tutorial: How I Made Moghunter's Chrono Engine Work in MZ This is gonna be a simple blog/tutorial on how I managed to make Moghunter's Chrono Engine work in RPG Maker MZ. For those unaware, the Chrono Engine is a plugin for MV that allows the user to make the game in either the style of...
Archived First Post
How I Made Moghunter's Chrono Engine Work in MZ
forums.rpgmakerweb.com
I added plugins and files one by one to make sure everything worked. I got to a point where some of the errors I just couldn't figure out. It was complaining that `this.digitWidth` is not a function, so I went into the code and changed
`var w = this.digitWidth();` --> `var w = Sprite_Damage.digitWidth();` View attachment 310352
This then produced an error that said `this.fontSize` is not a function, which lead me to FOSSIL.js
View attachment 310353
- I do have FOSSIL loaded at the top of the plugins in RPG Maker MZ
- I've been working with another developer on this, as well as ChatGPT
If there is anything that isn't clear, please let me know, I'm trying to give as much information as I possibly can. If you know of anything to help, that would be greatly appreciated!
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