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MVProgressive Prize Pick

BMM Archive · July 3, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Progressive Prize Pick
  • Original author: mjshi
  • Original date: January 20, 2018
  • Source thread: https://forums.rpgmakerweb.com/threads/progressive-prize-pick.90177/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > JS Plugin Releases (RMMV)

Summary

back at it with another card-based minigame... Progressive Prize Pick v1.0 by mjshi- OK for use in all projects with credit Get it here!

Archived First Post

back at it with another card-based minigame...

Progressive Prize Pick v1.0
by mjshi- OK for use in all projects with credit

Get it here!

A card picking minigame where you balance risk with reward.
Commissioned by the wonderful tale of these very forums.

Features
- Match at least two of a single type of card to have that added to the claim bag
- Match more of a single type of card to get better prizes!
- Click the bag (or press the cancel button) to claim the prizes.
- But watch out-- if you flip over a blank card, the game is over and you lose everything! (well, everything in the bag)
- Ability to change prize pools mid-game via script commands

Make sure that the assets are placed in the correct folders! Otherwise, this minigame will not run.

Video Demo



Alternate Graphics - download here/mirror
Thanks to @HexMozart88 for creating these!
Free for commercial and non-commercial use with credit.
Z9w97UZ.png

F.A.Q.
Q: The choice window freezes in the background when I launch the minigame!
A: Because MV processes script stuff pretty much instantaneously, the choice window doesn't have enough time to close & thus gets "frozen" in the background. To fix this, put a 10 frame delay before your script call.

Q: Can I get a working example of how to run this that I can copy/paste into my project?
A: Yes you can! Paste this into a script command, make sure you have enough tickets, and you're ready to go:
Code:
ppp[0] = [ppp.g(100), ppp.g(200), ppp.g(300)]
ppp[1] = [ppp.g(100), ppp.g(200), ppp.g(300), ppp.g(400)]
ppp[2] = [ppp.g(100), ppp.g(200), ppp.g(300), ppp.g(400), ppp.g(500)]
ppp[3] = [ppp.g(100), ppp.g(200), ppp.g(300), ppp.g(400), ppp.g(500), ppp.g(600)]
ppp[4] = [ppp.g(100), ppp.g(200), ppp.g(300), ppp.g(400), ppp.g(500), ppp.g(600), ppp.g(700)]

SceneManager.push(Scene_ProgressivePrizePick);
Version History
1.0 plugin released

Credit
mjshi

Downloads / Referenced Files

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License / Terms Note

by mjshi- OK for use in all projects with credit Get it here! A card picking minigame where you balance risk with reward. Commissioned by the wonderful tale of these very forums.

Creator Claims / Removal

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