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MV Cycle through Buffs and States in Battle Status Window?

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MV Cycle through Buffs and States in Battle Status Window?
  • Original author: KTHDev
  • Original date: June 7, 2024
  • Source thread: https://forums.rpgmakerweb.com/threads/cycle-through-buffs-and-states-in-battle-status-window.169330/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

Hey guys, I'm developing a custom status window, and so far, everything looks pretty much the way I want it to. What I want to do now is change the way it shows the icons for buffs and states. Right now, the window only shows a set number of buffs and states according to the window's height. I want the window to cycle through the buffs and states like a roulette. Example:

Archived First Post

Hey guys,

I'm developing a custom status window, and so far, everything looks pretty much the way I want it to. What I want to do now is change the way it shows the icons for buffs and states.
Right now, the window only shows a set number of buffs and states according to the window's height. I want the window to cycle through the buffs and states like a roulette.

Example:
Protected downloadProtected download

(My custom window is based on Yanfly's Battle Engine and Buffs & States Core BTW)

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