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MV Community Lights bug (lagging)

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MV Community Lights bug (lagging)
  • Original author: Hiroshikano
  • Original date: June 2, 2024
  • Source thread: https://forums.rpgmakerweb.com/threads/community-lights-bug-lagging.169202/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

Hello, I'm having some (bizarre) performance problems with this plugin (Community lights). I even tested it alone and it's still bugging. The issue: sometimes, after closing the menu, the game freezes on 6 fps, but it still gets 60 fps in the menus. And if I open Quest Journal System (YEP) I get this issue after exiting the menu, and on the menu it continues on 60fps. If I disable the plugin (in the game options), the game goes back to 60 fps. I don't know what to do anymore,...

Archived First Post

Hello, I'm having some (bizarre) performance problems with this plugin (Community lights). I even tested it alone and it's still bugging.
The issue: sometimes, after closing the menu, the game freezes on 6 fps, but it still gets 60 fps in the menus. And if I open Quest Journal System (YEP) I get this issue after exiting the menu, and on the menu it continues on 60fps. If I disable the plugin (in the game options), the game goes back to 60 fps. I don't know what to do anymore, I really wanted to use this plugin, since even switching to another lighting plugin would be very costly now.

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#039#rpg-maker-archive#js-support

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