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MZ Event Chasing Player Plugin Help

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MZ Event Chasing Player Plugin Help
  • Original author: Deleted member 122878
  • Original date: May 25, 2024
  • Source thread: https://forums.rpgmakerweb.com/threads/event-chasing-player-plugin-help.168992/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

I want the npc to spot the player within a range (5 tiles) and start to chase them, and when the player is far enough (10), they'll stop. I'm using this plugin right now.. and it works to making the npc chase, but how to make them stop? (I'm using the detect part as paraell: close -> self switch a, and when self switch a is on they chase and kill the player (event touch).) Aaaaa they won't stop chasing, how to make them stop when I'm faraway enough?

Archived First Post

I want the npc to spot the player within a range (5 tiles) and start to chase them, and when the player is far enough (10), they'll stop.
I'm using this plugin right now.. and it works to making the npc chase, but how to make them stop?
(I'm using the detect part as paraell: close -> self switch a, and when self switch a is on they chase and kill the player (event touch).)
Aaaaa they won't stop chasing, how to make them stop when I'm faraway enough?
https://reflector88.itch.io/proximity-sensor <- props to the creator
Example:
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1716666686696.png

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#039#rpg-maker-archive#js-support

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