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MZ Displaying custom params in NUUN_Result

BMM Archive · July 15, 2026

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Original Source

  • Original title: MZ Displaying custom params in NUUN_Result
  • Original author: BR5555
  • Original date: April 26, 2024
  • Source thread: https://forums.rpgmakerweb.com/threads/displaying-custom-params-in-nuun_result.168102/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

The plugin I'm using this plugin to display results after battle (level ups, gold/item drops, etc.). I was using VS Victory Aftermath but this seems better suited for my needs so I'm hoping to switch - except that I have a few custom parameters in my game and I just cannot figure out how to display them in NUUN_Result. There seems to be a method for it in the plugin parameters - "Level up display settings" > "Level up status display settings" > double click bottom of list at empty...

Archived First Post

The plugin

I'm using this plugin to display results after battle (level ups, gold/item drops, etc.). I was using VS Victory Aftermath but this seems better suited for my needs so I'm hoping to switch - except that I have a few custom parameters in my game and I just cannot figure out how to display them in NUUN_Result.

There seems to be a method for it in the plugin parameters - "Level up display settings" > "Level up status display settings" > double click bottom of list at empty space > "Display item" > selecting "Original parameter" (displays as 40 in the screenshot below). I can get this to display in the level up screen, but other than the name it doesn't display any other info (of course) because I think I need to enter something into "Eval or String" but I can't figure out what should go there.

nuun.png


Any ideas what I would input there? Or am I way off base and there's a different method for this? Hopefully one of those two and I'm not just out of luck lol

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