MV Anyone know how to use the Irina Action Cutin Plugin? (4 or more Actors)
BMM Archive · July 15, 2026
Original Source
- Original title: MV Anyone know how to use the Irina Action Cutin Plugin? (4 or more Actors)
- Original author: Zippers
- Original date: April 9, 2024
- Source thread: https://forums.rpgmakerweb.com/threads/anyone-know-how-to-use-the-irina-action-cutin-plugin-4-or-more-actors.167598/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support
Summary
I've been trying to figure out how to use this plugin for a while now. I can get the banner for 1 character (actor) to pop up. But, can't get it to work for 4/5 party members. I read the documentation, but confused as to where to put the information to use all 4/5 actors. The notetag? As a template in the Parameters in the plugin under Template? Or do I have to call this as a script? I've been looking for information on this throughout the forums and nobody...
Archived First Post
I read the documentation, but confused as to where to put the information to use all 4/5 actors. The notetag? As a template in the Parameters in the plugin under Template? Or do I have to call this as a script? I've been looking for information on this throughout the forums and nobody has answered this question as it's been asked before. I looked at pretty much all of the posts about this plugin trying to find answers. Pretty much with responses like "Just read the documentation, not that hard or it's there" lol. Doesn't really help when you don't know what to do with that information. It's probably something simple, but maybe it just went over my head.
This was written in the documentation.
var battlers = [];
battlers.push($gameActors.actor(1));
battlers.push($gameActors.actor(2));
battlers.push($gameActors.actor(3));
battlers.push($gameActors.actor(4));
var settings = $actionCutinSettings($dataSkills[10]);
var template = 'Horizontal';
$actionCutinTemplate(battlers, settings, template);
- This uses the templates found in the Plugin Parameters to create multiple cutins of battlers at a time and using certain notetag settings from a designated skill selected by the game dev. In the above example, actors 1 through 4 are listed as a part of the battlers, with notetag settings from skill 10 in the database, and the 'Horizontal' template that's defined in the Plugin Parameters
I tried something like this too <Action Cutin Allies: template Horizontal>
Here's an example of one of the parameter templates too. Maybe I have to do something with the code above to use it as a template idk.
var totalTime = Math.max(120, 80 + (battlers.length * 10));
for (var i = 0; i < battlers.length; i++) {
var battler = battlers[i];
var settings = JsonEx.makeDeepCopy(settings) || $actionCutinSettings();
settings.height = Math.round(Graphics.boxHeight / battlers.length) - (settings.borderThickness * 2);
settings.y = settings.height * (i + 0.5) + (settings.borderThickness * 2 * (i + 0.5));
settings.forcedScale = 5.0;
settings.forcedOffsetY = 48;
settings.shiftDistanceX = 400;
settings.shiftDistanceY = 0;
settings.duration = totalTime - (i * 10);
settings.backgroundHue = i * Math.round(360 / battlers.length);
var time = 1000 / 60 * i * 10;
setTimeout($actionCutin.bind(this, battler, settings), time);
}
But, yeah if anyone can please help let me know. Would really appreciate it. Especially if you own the plugin and know how to use it. Tried to put it in notetags in the skills, under the actor, class, etc and that didn't work. So I'm guessing either I make a template settings or call it as a script. (This looks to be a script for sure) But no idea how I would call it as a script for all battles since most of my battles are randomized anyways.
I was hoping this would come as a default parameter settings since it looked to be advertised that way. There's more documentation here. It's a little frustrating but mainly because I don't know what to do with it. (My own skill issue)
Irina Action Cutin Plugin
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