TalentCore/README.md at master · FrogboyMV/TalentCore An RPG Maker MV plugin that creates a D&D type Skill system. - FrogboyMV/TalentCore github.com Is it possible to set talent bonus dependent on actor's stats using just one state?
An RPG Maker MV plugin that creates a D&D type Skill system. - FrogboyMV/TalentCore
github.com
Is it possible to set talent bonus dependent on actor's stats using just one state?
I was doing this with a very none intuitive way.
An idealized state would give actor.agi / 2 amount of acrobatic talents, at 14 agi the actor would get 7 acrobatics. However I cannot seem to find a math formula for this, so what I did was to make multiple states.
For example, it would require 7 states to cover the bonus from 2~14 agi, and if agi goes higher it'd need even more states. Eventually the autopassive states went overload (I think I had around 30) which made opening the project load much longer.