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MZ Akea Animated Battler mirroring issue.

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MZ Akea Animated Battler mirroring issue.
  • Original author: BlackCatKnight
  • Original date: January 23, 2024
  • Source thread: https://forums.rpgmakerweb.com/threads/akea-animated-battler-mirroring-issue.165046/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

I just found that the plugin mirror absolutely everything instead of just the battler sprite. I do understand that the battler sprite was supposed to be mirrored. { "lightbox_close": "Close", "lightbox_next": "Next",

Archived First Post

I just found that the plugin mirror absolutely everything instead of just the battler sprite. I do understand that the battler sprite was supposed to be mirrored.

Screenshot 2567-01-23 at 12.17.54-min.png


I use Akea Battle System from GitHub and Akea Animated Cursor from GitHub as well. I use animated cursor because the flash that should appear when selecting the target somehow disappear. That is a different bug by the way.

The selection flash appears when I use normal spritesheet from SV Actor

Screenshot 2567-01-23 at 12.26.48-min.png


Demo Project here

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#rpg-maker-archive#js-support

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