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MZ Steam Plugins in 2024

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MZ Steam Plugins in 2024
  • Original author: LaCipolla
  • Original date: January 4, 2024
  • Source thread: https://forums.rpgmakerweb.com/threads/steam-plugins-in-2024.164471/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

Hey everybody, I would like to have basic Steam functionality like achievements in my RMMZ game. And I found some plugins! The problem is: Most ressources and discussion threads are seriously outdated. So the main question is ... Which Steam plugin is best for new projects in 2024? (Or: What are the advantages and drawbacks of different plugins?)

Archived First Post

Hey everybody,
I would like to have basic Steam functionality like achievements in my RMMZ game. And I found some plugins! The problem is: Most ressources and discussion threads are seriously outdated. So the main question is ...

Which Steam plugin is best for new projects in 2024?
(Or: What are the advantages and drawbacks of different plugins?)


I found the following candidates ...
  1. Cyclone/OrangeGreenworks by @Hudell. This seems to be what was used years ago, but the documentation is offline and the plugins themselves seem kinda old as well (originally for MV).
  2. Steamlink by @Undermax. This seems to be an extended version of Hudell's. It's more recent and comes with a demo. Undermax themselves point to the next one though.
  3. NekoGakuen SteamworksAPI by NekoGakuen. The developer seems to be Chinese and is active in the comments via AI translation. I can't find any big drawbacks here, but the language barrier is kind of intimidating.
  4. Others I missed ...?
If you have ANY experience or tips, I would be very happy!
I'm just starting with plugins in general, so all of this is ... a lot.

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