Original Source
- Original title: Screen Size stuck at native resolution after new Android Studio Update.
- Original author: Cereal_Ginger
- Original date: November 10, 2023
- Source thread: https://forums.rpgmakerweb.com/threads/screen-size-stuck-at-native-resolution-after-new-android-studio-update.162814/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support
Summary
I finally got around to finishing an update to my published game. However after the latest Android Studio update, when I go to test or build the .aab to test, the screen resolution is stuck at 816x624 centered in the middle of the screen. I have searched for hours looking for anyone that has a solution, and have had zero luck. I had a friend mention that the latest update was requiring the use of the WindowSizeClass. I have looked into this as well, even using ChatGPT, and haven't found...
Archived First Post
The first image is from my phone and the second is from my tablet. Before the update, the entire screen was used. I have the game set to 1280x720 in YEP_CoreEngine (version 1.32).
AltimitSystems hasn't been updated since 2019, and the other option by @Mirai works great except for the screen resolution issue I am having. Has anyone come across this or found a work around? Any help or suggestions would be much appreciated. If I posted this in the wrong location, please forgive me, I do not use forums very much.
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