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MZ TileD : Level not working for basic tiles

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MZ TileD : Level not working for basic tiles
  • Original author: LackeDragon
  • Original date: November 13, 2023
  • Source thread: https://forums.rpgmakerweb.com/threads/tiled-level-not-working-for-basic-tiles.162897/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

Hello ! I'm looking for help for what I am doing wrong there using TileD plugin : I tried to play with Levels on TileD and while it works fine for my collisions, somehow I am unable to reproduce it with the tileset Layers. The Level 1 hide Level 0 as planned, but going into Level 0 does not make it appear it back. How to fix it ? Tried to analyse the template one but I can't see a real difference between it and mine. Spoiler: Screenshots

Archived First Post

Hello !
I'm looking for help for what I am doing wrong there using TileD plugin :
http://www.yanfly.moe/wiki/TileD_VisuStella_MZ
I tried to play with Levels on TileD and while it works fine for my collisions, somehow I am unable to reproduce it with the tileset Layers. The Level 1 hide Level 0 as planned, but going into Level 0 does not make it appear it back. How to fix it ? Tried to analyse the template one but I can't see a real difference between it and mine.
image.png
image.png


Here is a video showing the test square vanishing entering LvL 1 but not reapparing at Lvl 0 for better explanation
Video

Thanks in advance for the help.
-
Edit :
Adding a sample project where I reproduced the problem.
I'm definitely doing something wrong but idk what.
Sample Project

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#039#rpg-maker-archive#js-support

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