Original Source
- Original title: MV Incompatability between MOG_BattleHud and YEP Buffs and States Core
- Original author: muffinswords
- Original date: February 12, 2022
- Source thread: https://forums.rpgmakerweb.com/threads/incompatability-between-mog_battlehud-and-yep-buffs-and-states-core.144865/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support
Summary
Moghunter Battle Hud and Yanfly Engine Plus Buffs and States Core. I'd really like to use these together, as I have invested a significant amount of work in my Battle HUD, and would also like visible 'number of turns left' count for states and Yanfly's plugin is the only one I've found like it. The problem isn't gamebreaking. No error. It's only visual. Yanfly's plugin works fine as far as its functions (i.e. its notetags and such). However, the visible turn counter for actors is not working. It only shows...
Archived First Post
I'd really like to use these together, as I have invested a significant amount of work in my Battle HUD, and would also like visible 'number of turns left' count for states and Yanfly's plugin is the only one I've found like it.
The problem isn't gamebreaking. No error. It's only visual. Yanfly's plugin works fine as far as its functions (i.e. its notetags and such). However, the visible turn counter for actors is not working. It only shows the states without the turns number. For enemies, the turns number and floating states show just fine. It only doesn't show on the actor's states.
I've tried reordering them to no real effect. I've been scanning MOG_BattleHud for how displaying the states works there but I have no idea what I'm looking at or how what I'm looking at would conflict with the other plugin simply displaying text over the states.
Thanks for reading.
Buffs and States Core
Moghunter Demo
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