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MV Is it possible to add a plugin to a packaged game?

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MV Is it possible to add a plugin to a packaged game?
  • Original author: Estrange
  • Original date: October 20, 2023
  • Source thread: https://forums.rpgmakerweb.com/threads/is-it-possible-to-add-a-plugin-to-a-packaged-game.162219/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

I really like creating maps for the RPGM games I like but its a horrible process of 1000s of screenshots and stitching in Photoshop. I found this plugin, and it made me wonder if it was possible to add it to existing games. I tried adding it to the plugins folder and adding this line {"name":"OrangeMapshot","status":true,"description":"This plugin will save a picture of the entire map on a Mapshots folder when you press a key.","parameters":{"useMapName":"true","layerType":"0","drawAutoShadows":"true","drawEvents":"true","keyCode":"44","imageType":"png","imageQuality":"70","imagePath":"./Mapshots"}}

Archived First Post

I really like creating maps for the RPGM games I like but its a horrible process of 1000s of screenshots and stitching in Photoshop.
I found this plugin, and it made me wonder if it was possible to add it to existing games.
I tried adding it to the plugins folder and adding this line
{"name":"OrangeMapshot","status":true,"description":"This plugin will save a picture of the entire map on a Mapshots folder when you press a key.","parameters":{"useMapName":"true","layerType":"0","drawAutoShadows":"true","drawEvents":"true","keyCode":"44","imageType":"png","imageQuality":"70","imagePath":"./Mapshots"}} to plugins.js but no luck.

Sorry if this is the wrong place to ask but I would appreciate any help!

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