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MV Compatibility issue between SRD's Shaking Text and VE SFont

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MV Compatibility issue between SRD's Shaking Text and VE SFont
  • Original author: RicoRob
  • Original date: November 11, 2019
  • Source thread: https://forums.rpgmakerweb.com/threads/compatibility-issue-between-srds-shaking-text-and-ve-sfont.115145/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

Spoiler: Plugins links and descriptions: Victor's SFont - Displays a bitmap font instead of the default font set in gamefont.css. SRD's Shaking Text - Applies a shaking effect to the text displayed in the message window. Spoiler: Link to a demo project (Dropbox)

Archived First Post

Victor's SFont - Displays a bitmap font instead of the default font set in gamefont.css.
SRD's Shaking Text - Applies a shaking effect to the text displayed in the message window.
https://www.dropbox.com/s/4codnxrao3ji4lm/SFont & ShakingText Demo 1.5.1.zip?dl=0

Issue: SRD's plugin doesn't display the bitmap font that is used by Victor's plugin; it uses the default ".ttf" font instead.

Image:
upload_2019-11-11_8-51-50.png


I know it's not simple like that, but... would it possible to modify SRD's plugin to display the bitmap font? I'd ask SRD directly, but apparently he retired/took a break (?).

Thank you!

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#039#rpg-maker-archive#js-support

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