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MZ Help with Message formatting (VisuStella)

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MZ Help with Message formatting (VisuStella)
  • Original author: Lilkxdude4101
  • Original date: September 5, 2023
  • Source thread: https://forums.rpgmakerweb.com/threads/help-with-message-formatting-visustella.160926/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

I'm currently using VisuStella's Message Core plugin and while it helps out a lot there's one problem I can't seem to fix. In my project I'll have the characters chat with a computer every once and a while. For the most part, the schtick is that they talk in brief sentences, and every one is on a different line in the text box. For example: Spoiler: Preview Example {

Archived First Post

I'm currently using VisuStella's Message Core plugin and while it helps out a lot there's one problem I can't seem to fix.

In my project I'll have the characters chat with a computer every once and a while. For the most part, the schtick is that they talk in brief sentences, and every one is on a different line in the text box. For example:
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However when in the actual game the text is always pushed together:
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Now, I did originally think that it was simply the "word wrap" setting in effect, and after turning it off it DID seem to work......only during the "Test" option when configuring events.
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As far as I know I've tried nearly everything. Is there a way I can disable this? It not only affects the computers but just how I generally formatted dialogue. I only realized how bad it was since I used it long after I made the project.[ISPOILER][ISPOILER][/ISPOILER][/ISPOILER]

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