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Visual bug in RPG Maker when using A4 Autotiles

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: Visual bug in RPG Maker when using A4 Autotiles
  • Original author: jamcub
  • Original date: August 21, 2023
  • Source thread: https://forums.rpgmakerweb.com/threads/visual-bug-in-rpg-maker-when-using-a4-autotiles.160493/
  • Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support

Summary

Me again, this time with a weird issue. I am using the Solaria tileset, over here: https://jamiebrownhill.itch.io/solaria-demo And the wall tiles are .... doing weird things. Is this expected behavior, or is this a bug? I looked at other sets, and I am wondering if the engine expects me to supply the 'ground' tile seperately if there is a 'blank' part. To see what I mean: {

Archived First Post

Me again, this time with a weird issue. I am using the Solaria tileset, over here: https://jamiebrownhill.itch.io/solaria-demo

And the wall tiles are .... doing weird things. Is this expected behavior, or is this a bug? I looked at other sets, and I am wondering if the engine expects me to supply the 'ground' tile seperately if there is a 'blank' part.

To see what I mean:
wip 2.PNG

The wall tiles in Photoshop.

wip 1.png

The wall tiles in engine.

This is my first time splitting together my own tileset (the full set does not come with RPG Maker ready sheets, so I am finagling to the best of my abilities.)

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#039#rpg-maker-archive#mv-support

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