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MV MultipleCameras.js (split-screen)

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MV MultipleCameras.js (split-screen)
  • Original author: bortolonio
  • Original date: August 1, 2023
  • Source thread: https://forums.rpgmakerweb.com/threads/multiplecameras-js-split-screen.159918/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

MultipleCameras.js multiplies cameras on screen to allow split-screen in particular. rpgmakermv/js/plugins/MultipleCameras.js at master · krmbn0576/rpgmakermv Plugins for RPGmakerMV. Contribute to krmbn0576/rpgmakermv development by creating an account on GitHub. github.com

Archived First Post

MultipleCameras.js multiplies cameras on screen to allow split-screen in particular.


Unfortunately, the picture layer does not seem to be copied with the rest of the scene in the new container. You also understand that copying the whole viewport is not a solution. The split-screen is therefore incompatible with plugins that use the picture layer to integrate graphics into the scene (lights, parallax, etc.). It would be great if someone could improve this plugin to solve this problem.

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#rpg-maker-archive#js-support

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