Can I have two different combat mechanics in my game?
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Simple enough for a child, powerful enough for a developer
One of the main reasons to develop my game is to introduce the mechanic of having two battle systems in one game. I don't know if someone has made this before, and sounds really difficult to make since I'm not a developer, but want to try to make this possible until there's no hope. The context is: I want to have the classic combat system of RPG Maker, and whenever the party lose the battle it will triger a Card Game battle mode, made with MythAtelier-CGC plugin.
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