Trying out the Triacotane's "PictureCallCommon" plugin but I have no idea on how to use it.
BMM_Archive · July 15, 2026
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Original Source
- Original title: Trying out the Triacotane's "PictureCallCommon" plugin but I have no idea on how to use it.
- Original author: affable
- Original date: July 10, 2023
- Source thread: https://forums.rpgmakerweb.com/threads/trying-out-the-triacotanes-picturecallcommon-plugin-but-i-have-no-idea-on-how-to-use-it.159188/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support
Summary
the plugin: https://triacontane.blogspot.com/search?q=picturecallcommon this was in the help section of the plugin: Code: When clicked picture, call common event.
Archived First Post
the plugin: https://triacontane.blogspot.com/search?q=picturecallcommon
this was in the help section of the plugin:
my event
common event
if anyone could provide a tutorial/example on how to use it, that would be appreciated. thanks!
this was in the help section of the plugin:
Code:
When clicked picture, call common event.
Plugin Command
P_CALL_CE [Picture number] [Common event ID] [Trigger] [TransparentConsideration]:
When picture was clicked, assign common event id.
Trigger are As below(if omit, It is specified to 1)
1 : Left click
2 : Right click
3 : Long click
4 : Mouse over
5 : Mouse out
6 : Mouse release
7 : Mouse repeat click
8 : Mouse press
9 : Wheel click
10 : Double click
11 : Mouse move
12 : Mouse move and press
P_CALL_CE_REMOVE [Picture number] :
break relation from picture to common event.
- Script
$gameScreen.isPointerInnerPicture([ID]);
If mouse pointer inner the picture, return true.
ex:$gameScreen.isPointerInnerPicture(5);
This plugin is released under the MIT License.
my event
common event
if anyone could provide a tutorial/example on how to use it, that would be appreciated. thanks!
Downloads / Referenced Files
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Log in to downloadLicense / Terms Note
This plugin is released under the MIT License. my event Spoiler: my event {
Creator Claims / Removal
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