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MV Glitch on My Player Animation

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MV Glitch on My Player Animation
  • Original author: SLEEPERER
  • Original date: April 20, 2023
  • Source thread: https://forums.rpgmakerweb.com/threads/glitch-on-my-player-animation.156861/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

I am working for a climb animation for my character where she would grab a key to open the door. The key is located on top of something, so I made this climb animation. I use Stepping Animation and Change Image in movement route event. The problem is, there is a glitch shown in the first attempt of the action. In the second action, there is no glitch. I can't spot the root cause for the past several days. Is there something I am missing? Do you have suggestion for...

Archived First Post

I am working for a climb animation for my character where she would grab a key to open the door. The key is located on top of something, so I made this climb animation. I use Stepping Animation and Change Image in movement route event.

The problem is, there is a glitch shown in the first attempt of the action. In the second action, there is no glitch. I can't spot the root cause for the past several days. Is there something I am missing?
Do you have suggestion for the best method to animate player activities such as climb, grab, push/pull object, dance maybe, etc (Kan Gao's latest game, Impostor Factory, has that detail animations for every activity. What approach does he use?). I am afraid that I am not in the best practice.

Here is the detail:
The Glitch:

Climb sprites (I use 5 different files since the default can only read 3 columns per file, I have 15 columns):
1682008744187.png


Event:
1682009266258.png

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#039#rpg-maker-archive#js-support

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