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MZ Battle Core VisuStella and TSR_SpriteEnemy compatibility

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MZ Battle Core VisuStella and TSR_SpriteEnemy compatibility
  • Original author: MightyGorgon
  • Original date: January 7, 2023
  • Source thread: https://forums.rpgmakerweb.com/threads/battle-core-visustella-and-tsr_spriteenemy-compatibility.153852/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

Hi, I'm new to rmmz and I'd like to know if anyone has had success with combining Battle Core VisuStella and TSR_SpriteEnemy plugins without issues? When I try to use both at the same time, battle core works flawlessly, but tsr's animations break ('idle' animation plays, but 'attack','skill' and 'damage' not). Tsr alone works just fine. Any ideas how to make them both work? Currently I have in the enemy notetag: Plugins downloaded from: Battle Core VisuStella MZ - Yanfly.moe Wiki

Archived First Post

Hi, I'm new to rmmz and I'd like to know if anyone has had success with combining Battle Core VisuStella and TSR_SpriteEnemy plugins without issues? When I try to use both at the same time, battle core works flawlessly, but tsr's animations break ('idle' animation plays, but 'attack','skill' and 'damage' not). Tsr alone works just fine. Any ideas how to make them both work?


Currently I have in the enemy notetag: <ENEMY IMAGE: spritesheetname, 3>

Plugins downloaded from:

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Referenced Images / Attachments

www.yanfly.moe
www.yanfly.moe
the-northern-frog.itch.io
the-northern-frog.itch.io
the-northern-frog.itch.io
the-northern-frog.itch.io
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#039#rpg-maker-archive#js-support

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