Failed to execute "createLinearGradient" on "CanvasRenderingContext2D: the provided double value is non finite error whenever enemy uses skill.
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Simple enough for a child, powerful enough for a developer
BMM Archive · July 15, 2026
This thing is giving me a headache since trying to make this skill work is taking way longer than it should be. So a while ago i asked how i could make the Level 5 Death skill from Final Fantasy. (short explination for skill: if target's level is a multiple of 5, they die.) I have the skill set up like this {
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