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MV DreamX_BattlerSpriteIcons shows icons of passives from actors that r not even in the battle.

BMM Archive · July 15, 2026

Preserved forum archive. This topic stores the original first post and locally mirrored RPG Maker Web attachments when available. It is posted by the BMMPlay archive account, not by the original creator.

Original Source

  • Original title: MV DreamX_BattlerSpriteIcons shows icons of passives from actors that r not even in the battle.
  • Original author: HornsterLG
  • Original date: November 22, 2022
  • Source thread: https://forums.rpgmakerweb.com/threads/dreamx_battlerspriteicons-shows-icons-of-passives-from-actors-that-r-not-even-in-the-battle.152827/
  • Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support

Summary

This is the plugin that this issue is about: https://raw.githubusercontent.com/DreamXRMMV/Rpg-Maker-MV/master/DreamX_BattlerSpriteIcons.js The icons in the top left corner are passive states from the fifth actor that is not even in the battle. { "lightbox_close": "Close",

Archived First Post

This is the plugin that this issue is about: https://raw.githubusercontent.com/DreamXRMMV/Rpg-Maker-MV/master/DreamX_BattlerSpriteIcons.js

The icons in the top left corner are passive states from the fifth actor that is not even in the battle.
rsz_1dreamx_party_member_that_r_not_in_battle_passives_are_showen.png



Another issue: if states are added to a battler the onMouseOver-state-description becomes incorrect.
rsz_1dreamx_states_rage_state_desc_is_poison_instead.png



I think I only used the minimum amount of plugins to recreate this issue. Here is my plugin list:

dreamx stateicon issue plugin list.png



Any help is appreciated!

edit 1: I accidentally wrote "party members" instead of actors.

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