Original Source
- Original title: MV Attaching an image to a window with Luna MV in battle...
- Original author: zerobeat032
- Original date: September 15, 2022
- Source thread: https://forums.rpgmakerweb.com/threads/attaching-an-image-to-a-window-with-luna-mv-in-battle.151308/
- Source forum path: Game Development Engines > RPG Maker Javascript Plugins > Javascript/Plugin Support
Summary
I was wondering if it's possible to get an image connected to Yanfly's Enemy Visual Select, but instead of it being on every enemy, it's only on one's that have a certain state. so far I've got it working in general, but I don't know how to get it only on the enemies with a certain state. I know with the actors you can use something like ${party.battleMembers} in the lunatic items and use a lunatic condition like ${data.isStateAffected(x)}, but I'm at a loss if that's possible for enemies... I...
Archived First Post
I know with the actors you can use something like ${party.battleMembers} in the lunatic items and use a lunatic condition like ${data.isStateAffected(x)}, but I'm at a loss if that's possible for enemies... I tried ${gameTroop.members()} but it doesn't seem to be working. I basically want the word boss on just the enemy that's actually considered the boss.
So if anyone using Luna MV knows how this works, I'm all ears. I would've went to the Visustella discord with this, but I think you aren't supposed to post there anymore, so I'm trying my luck here.
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