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Original Source
- Original title: Having NPC Chase Player to Another Map Error
- Original author: Shader1019
- Original date: September 26, 2022
- Source thread: https://forums.rpgmakerweb.com/threads/having-npc-chase-player-to-another-map-error.151559/
- Source forum path: Game Development Engines > Legacy Engine Support > RPG Maker MV Support
Summary
Hello. I've encountered some error I can't identify. Basically, I'm trying to make an NPC follow the player from map to map. I got something set up, but I always get an error. To elaborate, I set up these common events: { "lightbox_close": "Close",
Archived First Post
Hello. I've encountered some error I can't identify. Basically, I'm trying to make an NPC follow the player from map to map. I got something set up, but I always get an error.
To elaborate, I set up these common events:
I then spawn the enemy by adding an auto run event to activate switches and variables.
Protected download
Then I add two more events to try and get the enemy to spawn in another map while the chase is active.
Protected download
Protected download
And finally, when I playtest it and enter the next map, I get this error message.
Protected download
I have no Idea what's wrong here. If anyone could help me, I'd be very grateful! If I need to provide more details, I can do so as well.
Thank you.
To elaborate, I set up these common events:
I then spawn the enemy by adding an auto run event to activate switches and variables.
Protected download
Then I add two more events to try and get the enemy to spawn in another map while the chase is active.
Protected download
Protected download
And finally, when I playtest it and enter the next map, I get this error message.
Protected download
I have no Idea what's wrong here. If anyone could help me, I'd be very grateful! If I need to provide more details, I can do so as well.
Thank you.
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